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[Side] Turtlerose

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Twoy
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Post  W.U. Mon Dec 13, 2010 7:51 am

Side Name: Turtlerose.

Ruler Name: Zirian.

Favored Terrain: Uh, plains, I guess. Most of my units fly anyway. EDIT: Mountains, it is, then. After a suggestion from our chief Titan.

Description: A mercenary side, non-royal. Self-sufficient, but extra schmuckers never hurt anybody, did they?
Assembled from bits and pieces of former sides, this side just wants to live in peace. Mercenary work is fine, but if Turtlerose's peace is threatened, those who threaten it best be prepared to face an iron wall, swiftly followed by a crushing blow.

Livery: A winged turtle shell seen from the top with a rose across the shell.

Warning: May contain some references to Bowser's minions.

I'm just borrowing some of them.

Infantry
Spoiler:

Special
Spoiler:

Naval
Spoiler:

Mathamancy Edit.


Last edited by W.U. on Tue Dec 14, 2010 5:43 pm; edited 2 times in total
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Marbit
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Rank: Ruler

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Post  thetobias Mon Dec 13, 2010 7:54 am

Nice side, need to do the mathmancy tho (Nihila?)

Also: GARBLEGARBLEGARBLE!!! TOO MANY SIDES!!! NOT ENOUGH TITANS!!!! clown

EDIT: Note that with terrain speciality your units get a bonus fighting in their favored terrain, also you start in your favored terrain. If you use flyers then in my opinion a mountain based side would be very effective.
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Post  HerbieRai Mon Dec 13, 2010 8:06 am

If we get another player or 2 without a titan, I'll switch from player to titan. I'm still waiting for Crovis to join in.

I'd love to see Underopia fight a war with Turtlerose. We burrow and you fly, we'd only fight at the cities, and never have a clue where eachother are.

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Post  W.U. Mon Dec 13, 2010 9:15 am

HerbieRai wrote:If we get another player or 2 without a titan, I'll switch from player to titan. I'm still waiting for Crovis to join in.

I'd love to see Underopia fight a war with Turtlerose. We burrow and you fly, we'd only fight at the cities, and never have a clue where eachother are.

Yeah, but a combined force would be more awesome.

I can easily cause chaos by flying over the walls. Your surprise arrival through the ground would essentially end the city if combined with that, and we'd never even break the walls. Kinda like a three-dimensional pincer movement.
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Rank: Ruler

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Post  Twoy Mon Dec 13, 2010 9:23 am

It seems to me that six players and three titans is the perfect game.
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Post  SirShadow Mon Dec 13, 2010 9:28 am

We have three titans... if crovis ever shows up...

Also, any thoughts about what titan you'll be for ;)

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Post  thetobias Mon Dec 13, 2010 9:48 am

we have a "neutral" titan of darkness
we have a "good" titan of darkness
we need an "evil" titan of light Razz
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Post  HerbieRai Mon Dec 13, 2010 10:24 am

evil light and good dark titans? I'm guessing your the evil light, and crovis is going to be the good darkness?

If Crovis is a sure thing I'll stay a player for the current time. there's a 2:1 player titan ratio, which I think is ok. If Crovis has to bail then I'll be an evil titan of beasts, war, and destruction. Every pantheon needs one of those, right?

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Post  Twoy Mon Dec 13, 2010 10:57 am

SirShadow wrote:We have three titans... if crovis ever shows up...

Also, any thoughts about what titan you'll be for Wink
I don't know why I thought we already had three titans.

How are we going to match up sides with titans?
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Post  SirShadow Mon Dec 13, 2010 11:01 am

Tobias is the "good" darkness

And I am the "neutral" darkness, ;) This is a mountain-based side, my blessings would be bounteous.

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Post  doom3607 Mon Dec 13, 2010 2:17 pm

If the Vaygr get eradicated, we WILL have that other Titan.
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Post  SirShadow Mon Dec 13, 2010 2:22 pm

:P Vaygar seems perfectly combat capable.

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Post  Nihila Mon Dec 13, 2010 2:59 pm

Mathamantic Errata:
Each of your basic Infantry except Archers should have +10 to upkeep due to the Specials.
Because Hits increases by 3 for every 2 points invested, you've only spent 23 of your points on the Angelic Guard.

Other than that, looks good.

And what do you mean, "evil"? We of Snowpoint just understand that to make ice cream, you have to smash a few blocks of ice brutally and then oppressively crush the pieces into dust before adding flavoring and sugar to enjoy a perfect dessert!
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Post  doom3607 Mon Dec 13, 2010 4:22 pm

SirShadow wrote:Razz Vaygar seems perfectly combat capable.

You have a point. Stabbity, stabbity... and them durn Bandits could be a nuisance too...
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Post  captain napalm Thu Jun 30, 2011 10:30 am

Hmm...If I give my stabbers the "plumber" special, do they automatically defeat you? Smile
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